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SwiftUI Layout Best Practices Reference

Use dynamic layout calculations instead of hard-coded values.

// Good - relative to actual layout
GeometryReader { geometry in
VStack {
HeaderView()
.frame(height: geometry.size.height * 0.2)
ContentView()
}
}
// Avoid - magic numbers that don't adapt
VStack {
HeaderView()
.frame(height: 150) // Doesn't adapt to different screens
ContentView()
}

Why: Hard-coded values don’t account for different screen sizes, orientations, or dynamic content (like status bars during phone calls).

Views should work in any context. Never assume presentation style or screen size.

// Good - adapts to given space
struct ProfileCard: View {
let user: User
var body: some View {
VStack {
Image(user.avatar)
.resizable()
.aspectRatio(contentMode: .fit)
Text(user.name)
Spacer()
}
.padding()
}
}
// Avoid - assumes full screen
struct ProfileCard: View {
let user: User
var body: some View {
VStack {
Image(user.avatar)
.frame(width: UIScreen.main.bounds.width) // Wrong!
Text(user.name)
}
}
}

Why: Views should work as full screens, modals, sheets, popovers, or embedded content.

Custom views should own static containers but not lazy/repeatable ones.

// Good - owns static container
struct HeaderView: View {
var body: some View {
HStack {
Image(systemName: "star")
Text("Title")
Spacer()
}
}
}
// Avoid - missing container
struct HeaderView: View {
var body: some View {
Image(systemName: "star")
Text("Title")
// Caller must wrap in HStack
}
}
// Good - caller owns lazy container
struct FeedView: View {
let items: [Item]
var body: some View {
LazyVStack {
ForEach(items) { item in
ItemRow(item: item)
}
}
}
}

Minimize deep view hierarchies and excessive layout dependencies.

// Bad - deep nesting, excessive layout passes
VStack {
HStack {
VStack {
HStack {
VStack {
Text("Deep")
}
}
}
}
}
// Good - flatter hierarchy
VStack {
Text("Shallow")
Text("Structure")
}

Avoid excessive GeometryReader and preference chains:

// Bad - multiple geometry readers cause layout thrash
GeometryReader { outerGeometry in
VStack {
GeometryReader { innerGeometry in
// Layout recalculates multiple times
}
}
}
// Good - single geometry reader or use alternatives (iOS 17+)
containerRelativeFrame(.horizontal) { width, _ in
width * 0.8
}

Gate frequent geometry updates:

// Bad - updates on every pixel change
.onPreferenceChange(ViewSizeKey.self) { size in
currentSize = size
}
// Good - gate by threshold
.onPreferenceChange(ViewSizeKey.self) { size in
let difference = abs(size.width - currentSize.width)
if difference > 10 { // Only update if significant change
currentSize = size
}
}

Keep Business Logic in Services and Models

Section titled “Keep Business Logic in Services and Models”

Business logic belongs in services and models, not in views. Views should stay simple and declarative — orchestrating UI state, not implementing business rules. This makes logic independently testable without requiring view instantiation.

iOS 17+: Use @Observable with @State.

@Observable
final class AuthService {
var email = ""
var password = ""
var isValid: Bool {
!email.isEmpty && password.count >= 8
}
func login() async throws {
// Business logic here — testable without the view
}
}
struct LoginView: View {
@State private var authService = AuthService()
var body: some View {
Form {
TextField("Email", text: $authService.email)
SecureField("Password", text: $authService.password)
Button("Login") {
Task {
try? await authService.login()
}
}
.disabled(!authService.isValid)
}
}
}

For iOS 16 and earlier, use ObservableObject with @StateObject – see state-management.md for the legacy pattern.

Avoid embedding business logic directly in view closures (e.g., validation checks inside a Button action). This makes logic untestable without view instantiation.

Note: This is about making business logic testable, not about enforcing a specific architecture. The key is that logic lives outside views where it can be tested independently.

When a single view needs to fill the available width, use .frame(maxWidth: .infinity, alignment:) instead of wrapping it in a stack with a Spacer.

// Good - frame modifier
Text("Hello")
.frame(maxWidth: .infinity, alignment: .leading)
// Avoid - unnecessary stack and spacer
HStack {
Text("Hello")
Spacer()
}

Why: .frame(maxWidth:alignment:) is a single modifier that clearly communicates intent. Wrapping in an HStack with a Spacer adds an extra container to the view hierarchy for no benefit.

Separate layout from logic. View body should reference action methods, not contain inline logic.

// Good - action references method
Button("Publish Project", action: publishService.handlePublish)
// Avoid - multi-line logic in closure
Button("Publish Project") {
isLoading = true
apiService.publish(project) { result in /* ... */ }
}
  • Use relative layout over hard-coded constants
  • Views work in any context (don’t assume screen size)
  • Custom views own static containers
  • Avoid deep view hierarchies (layout thrash)
  • Gate frequent geometry updates by thresholds
  • Business logic kept in services and models (not in views)
  • Action handlers reference methods, not inline logic
  • Use .frame(maxWidth: .infinity, alignment:) for full-width views (not HStack + Spacer)
  • Avoid excessive GeometryReader usage
  • Use containerRelativeFrame() when appropriate